Ranked run

Redhead

Run dctiivnv5ihtr03 · Jul 28, 2026, 3:35 PM

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Patch unknownUpdated Jul 28, 2026, 4:46 PM5 observed rounds
Outcomeunknown
Record14
MMR1363?
Tierdiamond

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:46 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge ally behind by 3 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this and gain +3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Magmite · Blixie · Sunsage

Ability text matches

  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Magmalith, Magmite, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite, Blixie.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,164 rounds together · 62% round win association1,164 observed win/loss round results
  • Magmalith + Magmite712 rounds together · 46% round win association712 observed win/loss round results
  • Blixie + Magmalith321 rounds together · 30% round win association321 observed win/loss round results
  • Dracana + Magmalith249 rounds together · 45% round win association249 observed win/loss round results
  • Dracana + Magmite192 rounds together · 52% round win association192 observed win/loss round results
  • Blixie + Dracana187 rounds together · 35% round win association187 observed win/loss round results
  • Blixie + Magmite186 rounds together · 30% round win association186 observed win/loss round results
  • Dracana + Frizzly123 rounds together · 43% round win association123 observed win/loss round results
  • Frizzly + Magmite67 rounds together · 46% round win association67 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Frizzly + Sunsage58 rounds together · 62% round win association58 observed win/loss round results
  • Frizzly + Magmalith19 rounds together · 42% round win association19 observed win/loss round results
  • Dracana + Sunsage13 rounds together · 38% round win association13 observed win/loss round results
  • Blixie + Frizzly4 rounds together · 25% round win association4 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmalith: 10 · Magmite: 12 · Blixie: 30 · Sunsage: 15
  • DamageDracana: 15 · Frizzly: 1 · Sunsage: 15
  • ShieldMagmite: 120
  • ShockFrizzly: 24

Round inventory

Trinkets

9 trinkets · 7 types

Gold Nugget

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Fire Orb

Your Fire monsters have +3 Burn.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.