Ranked run
Swim Coach
Run zov52t9sn27jgrs · Aug 31, 2026, 1:57 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Snapscald · Sukoi · Swoonet · Dewlotl · Steamscuttle
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Sukoi, Swoonet, Dewlotl, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30 · Steamscuttle: 15
- DamageSwoonet: 30 · Dewlotl: 30 · Swoonet: 30
- HealSnapscald: 150 · Sukoi: 80 · Swoonet: 30 · Dewlotl: 30 · Steamscuttle: 90 · Swoonet: 30
Round inventory
Trinkets
22 trinkets · 14 types

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Wood Sword × 4
Your monsters have +5 Damage.

Hero's Sword
Your monsters have +12 Damage.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Rocket Boots
Monsters in your shop gain Flying typing.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
