Ranked run
Swim Coach
Run m27ohv8384b8ost · Sep 9, 2026, 1:24 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +150.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 100% of the Poison stacks on the enemy.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+12 Burn and +12 Poison permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Dracana
- Toxic × 2Cinnabark · Brimtoad
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 12
- DamageBunchop: 150 · Boomagon: 40 · Dracana: 5
- HealSukoi: 80
- PoisonCinnabark: 5 · Brimtoad: 12
Round inventory
Trinkets
4 trinkets · 4 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mini Duplicator
Gain an additional copy of the next non-unique Trinket from a gift.
