Ranked run
Swim Coach
Run 53osv9xtr0vjzpi · Sep 5, 2026, 1:08 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Dewlotl · Steamscuttle · Swoonet · Lumijel
- Flying × 2Swoonet · Quillustrous
- Grass × 2Ginsage · Quillustrous
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Dewlotl, Swoonet, Lumijel.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15
- DamageDewlotl: 30 · Swoonet: 30 · Ginsage: 300 · Quillustrous: 450 · Lumijel: 60
- HealDewlotl: 30 · Steamscuttle: 90 · Swoonet: 30 · Lumijel: 90
Round inventory
Trinkets
19 trinkets · 16 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights
+100 HP

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Gold Bar
Increase Income by $10.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Mysterious Gem
Your monsters have +20% Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Sapphire Amulet
You receive 25% more Heal.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Razor Beak
Your Flying monsters have +1 Multicast.

Winged Crown
Your top middle monster has +1 Multicast.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
