Ranked run

Swim Coach

Run 53osv9xtr0vjzpi · Sep 5, 2026, 1:08 AM

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Patch unknownUpdated Sep 5, 2026, 2:22 AM15 observed rounds
Outcomeunknown
Record105
MMR2142?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 5, 2026, 2:22 AM6 board slots19 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage450
Ongoing

Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Dewlotl · Steamscuttle · Swoonet · Lumijel
  • Flying × 2Swoonet · Quillustrous
  • Grass × 2Ginsage · Quillustrous

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Dewlotl, Swoonet, Lumijel.
  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Quillustrous.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15
  • DamageDewlotl: 30 · Swoonet: 30 · Ginsage: 300 · Quillustrous: 450 · Lumijel: 60
  • HealDewlotl: 30 · Steamscuttle: 90 · Swoonet: 30 · Lumijel: 90

Round inventory

Trinkets

19 trinkets · 16 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights

+100 HP

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.

Gold Bar

Increase Income by $10.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Mysterious Gem

Your monsters have +20% Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Sapphire Amulet

You receive 25% more Heal.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Razor Beak

Your Flying monsters have +1 Multicast.

Winged Crown

Your top middle monster has +1 Multicast.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Haste Crown

Your top middle monster has +30% Cooldown Speed.