Ranked run

Masked Man

Run v8jdsosl1aww6ql · Sep 16, 2026, 11:04 AM

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Patch unknownUpdated Sep 16, 2026, 12:22 PM3 observed rounds
Outcomeunknown
Record30
MMR1203?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 12:22 PM4 board slots22 trinkets
4 of 6board slots filled
Slot 1Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge the ally behind by 2 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown2s
Multicast10
Damage300
On Cast

Activate the On Victory ability of the ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage126
On Victory

+360 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +30% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fighting × 2Pompummel · Beetdown
  • Grass × 2Beetdown · Ginsage

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDracana: 10 · Pompummel: 300 · Beetdown: 126 · Ginsage: 450

Round inventory

Trinkets

22 trinkets · 13 types

Bargain Bin

The first Common monster you buy each day is free.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold-o-matic

Increase Income by $30.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell

+5000 HP

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.