Ranked run
Masked Man
Run v8jdsosl1aww6ql · Sep 16, 2026, 11:04 AM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 13
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Pompummel · Beetdown
- Grass × 2Ginsage · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Beetdown, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Beetdown, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ginsage, Ginsage, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 10 · Pompummel: 300 · Ginsage: 150 · Ginsage: 150 · Beetdown: 126 · Ginsage: 300
Round inventory
Trinkets
21 trinkets · 12 types

Bargain Bin
The first Common monster you buy each day is free.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold-o-matic
Increase Income by $30.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.
