Ranked run
Monster Ranger
Run c6f3tg0tod1kzgw · Sep 16, 2026, 5:48 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 6
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+60 Sell Value permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Petrirex · Shikitsune · Nekoffin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Petrirex: 100 · Shikitsune: 50 · Gildshell: 1 · Nekoffin: 250 · Shikitsune: 50
Round inventory
Trinkets
9 trinkets · 8 types

Gold Trophy
On Victory Gain $8.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 2
Increase Income by $3.

Training Weights
+100 HP

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.
