Ranked run

Masked Man

Run weisx9d3kc4k7l4 · Jul 28, 2026, 6:00 PM

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Patch unknownUpdated Jul 28, 2026, 6:25 PM6 observed rounds
Outcomeunknown
Record33
MMR1339?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 6:25 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Dracana · Saberhorn · Draconarch
  • Fire × 2Magmalith · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dracana1,068 rounds together · 55% round win association1,068 observed win/loss round results
  • Cherubble + Saberhorn865 rounds together · 53% round win association865 observed win/loss round results
  • Dracana + Saberhorn591 rounds together · 55% round win association591 observed win/loss round results
  • Cherubble + Draconarch525 rounds together · 44% round win association525 observed win/loss round results
  • Cherubble + Magmalith504 rounds together · 44% round win association504 observed win/loss round results
  • Dracana + Draconarch489 rounds together · 62% round win association489 observed win/loss round results
  • Dracana + Magmalith248 rounds together · 46% round win association248 observed win/loss round results
  • Draconarch + Magmalith226 rounds together · 37% round win association226 observed win/loss round results
  • Magmalith + Saberhorn170 rounds together · 35% round win association170 observed win/loss round results
  • Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Dracana + Sunsage13 rounds together · 38% round win association13 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results

Team toolkit

  • BurnMagmalith: 10 · Sunsage: 15
  • DamageDracana: 10 · Saberhorn: 100 · Sunsage: 15 · Draconarch: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

10 trinkets · 5 types

Mysterious Mask × 2

Choose a trainer and gain their ability.

Power Band

Give the first monster you buy each day +20 Damage.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.