Ranked run
Swim Coach
Run ss21mad6u6auuxy · Sep 16, 2026, 6:07 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+60 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sukoi · Dewlotl · Swoonet · Lumijel
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Pawsperity: 300 · Dewlotl: 30 · Swoonet: 30 · Lumijel: 20
- HealSukoi: 80 · Dewlotl: 30 · Swoonet: 30 · Lumijel: 30
Round inventory
Trinkets
13 trinkets · 8 types

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 2
On Victory Gain $8.

Power Crown × 4
Your top middle monster has +20 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Market License
Increase shop rank by 1.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold-o-matic
Increase Income by $30.
