Ranked run
Swim Coach
Run lf5ck0bg6sdvc9q · Sep 16, 2026, 5:44 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: loss

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dewlotl · Lumijel · Sukoi · Swoonet · Snapscald
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30
- DamageDewlotl: 30 · Lumijel: 60 · Swoonet: 30 · Saberhorn: 100
- HealDewlotl: 30 · Lumijel: 90 · Sukoi: 80 · Swoonet: 30 · Snapscald: 150
Round inventory
Trinkets
24 trinkets · 18 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword
Your monsters have +5 Damage.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Market License
Increase shop rank by 1.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.
