Ranked run
Black Belt
Run zk61teefawurbto · Sep 16, 2026, 1:05 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 8
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Gemwing
Tier 4 · Cost 50
Activate the On Bought ability of the ally above 1 time(s).
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +60 Damage permanently for each life lost this run.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Gemwing · Sproach
- Grass × 2Bonshell · Sproach
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Gemwing: 150 · Boomagon: 40
- ShieldBonshell: 200
Round inventory
Trinkets
7 trinkets · 7 types

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Wood Sword
Your monsters have +5 Damage.

Sapphire Ring
Monsters in your shop have +10% Heal.

Haste Orb
Your monsters have +15% Cooldown Speed.
