Ranked run
Black Belt
Run zk61teefawurbto · Sep 16, 2026, 1:05 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 6
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +30 Damage permanently for each life lost this run.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Bonshell · Sproach
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Pawsperity: 100 · Boomagon: 40
- ShieldBonshell: 200
Round inventory
Trinkets
5 trinkets · 5 types

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
