Ranked run

Twins

Run t9y46f1if9s59h5 · Sep 3, 2026, 9:59 PM

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Patch unknownUpdated Sep 3, 2026, 11:23 PM13 observed rounds
Outcomeunknown
Record85
MMR1938?
Tiermaster

Trainer effect

Twins

When monsters merge into level 3, gain an exact copy.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 3, 2026, 11:23 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Lamplet

BugFire

Tier 1 · Cost 5

Cooldown2.5s
Multicast
Burn3
On Battle Start

+3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Lamplet

BugFire

Tier 1 · Cost 5

Cooldown2.5s
Multicast
Burn3
On Battle Start

+3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Steamscuttle · Lamplet

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lamplet, Steamscuttle, Steamscuttle, Lamplet.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Lamplet, Steamscuttle, Lamplet.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Lamplet, Steamscuttle, Lamplet.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Lamplet: 3 · Steamscuttle: 5 · Steamscuttle: 10 · Lamplet: 3
  • DamageBoomagon: 40
  • HealSteamscuttle: 30 · Steamscuttle: 30 · Steamscuttle: 60

Round inventory

Trinkets

6 trinkets · 5 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Bargain Bin

The first Common monster you buy each day is free.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.