Ranked run
Twins
Run t9y46f1if9s59h5 · Sep 3, 2026, 9:59 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 11
Round result: win

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 70% of the Burn stacks on the enemy.
No equipment observed on this monster.

Lamplet
Tier 1 · Cost 5
+3 Burn permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Emberpaw
Tier 4 · Cost 50
Evolve when your team inflicts Burn 25 times.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Lamplet
Tier 1 · Cost 5
+3 Burn permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Ouroblaze · Lamplet · Steamscuttle · Emberpaw
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze, Lamplet, Emberpaw, Steamscuttle, Lamplet.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze, Lamplet, Steamscuttle, Emberpaw, Lamplet.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnLamplet: 3 · Steamscuttle: 15 · Emberpaw: 5 · Steamscuttle: 15 · Lamplet: 3
- DamageOuroblaze: 400 · Emberpaw: 50
- HealSteamscuttle: 90 · Steamscuttle: 90
Round inventory
Trinkets
7 trinkets · 6 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Bargain Bin
The first Common monster you buy each day is free.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
