Ranked run
Scavenger
Run 15l534p6r2c35bh · Sep 4, 2026, 12:45 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 8
Round result: loss

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+6 Damage and +6 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +2 Burn for each Trinket that you own.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 6Vipair · Pawsperity · Mallogre · Dollhime · Furnadon · Rubbin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 8
- DamagePawsperity: 100 · Mallogre: 120 · Rubbin: 120
- PoisonVipair: 10
- ShieldMallogre: 100
Round inventory
Trinkets
43 trinkets · 15 types

Bargain Bin
The first Common monster you buy each day is free.

Junk × 4
Does nothing.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 4
Your monsters have +5 Damage.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 6
On Victory Your team gains +5 Damage permanently.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fake Diamond
The next time you lose a battle, gain $40.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Haste Orb
Your monsters have +15% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.
