Ranked run

Burglar

Run 6sfe2rrfn3933he · Sep 16, 2026, 5:02 AM

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Patch unknownUpdated Sep 16, 2026, 6:58 AM3 observed rounds
Outcomeunknown
Record30
MMR1009?
Tierbronze

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 14

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 6:58 AM6 board slots109 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+15 Damage and +15 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Opalion

Rock

Tier 4 · Cost 50

Cooldown8s
Multicast2
Shield84
On Cast

Trigger 2 random Rock allies. (Except other Opalion)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +216 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage160
Ongoing

Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 4Mallogre · Rubbin · Dollhime · Shrinell
  • Rock × 2Mallogre · Opalion

Ability text matches

  • Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Mallogre.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Mallogre: 100 · Rubbin: 120 · Shrinell: 160
  • ShieldMallogre: 100 · Opalion: 84

Round inventory

Trinkets

109 trinkets · 30 types

Junk × 64

Does nothing.

Gold Bracelet × 4

At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Gold Trophy × 6

On Victory Gain $8.

Gold Nugget × 2

Increase Income by $3.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Barbell

+5000 HP

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Power Band

Give the first monster you buy each day +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Sapphire Amulet

You receive 25% more Heal.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Topaz Ring

Monsters in your shop have +10% Shield.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Mighty Bell

Monsters in your shop have +300 Damage.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Echo Bell

When you buy a 0 cost item, use it an additional time.