Ranked run

Scavenger

Run t9zsmvw7k9589q2 · Aug 26, 2026, 7:01 AM

Back to profile
Patch unknownUpdated Aug 27, 2026, 4:46 AM10 observed rounds
Outcomeunknown
Record64
MMR1095?
Tiermaster

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 20

Round result: win

Build code unavailable
Patch unknownUpdated Aug 27, 2026, 4:46 AM6 board slots291 trinkets
6 of 6board slots filled
Slot 1Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sproutquill

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage150
Ability / passive

Evolve after your team deals 10000 non-status Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+15 Damage and +15 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Shrinell · Mallogre
  • Dragon × 2Draconarch · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 120 · Draconarch: 100 · Sproutquill: 150 · Shrinell: 480 · Mallogre: 100 · Saberhorn: 100
  • ShieldMallogre: 100

Round inventory

Trinkets

291 trinkets · 33 types

Junk × 190

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Gold Trophy × 4

On Victory Gain $8.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Sea Crest × 8

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Poison Bell × 8

Toxic monsters in your shop have +6 Poison.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card × 4

You can use 1 additional Item each day.

Market License × 10

Increase shop rank by 1.

Rally Flag × 6

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Earth Crest × 8

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Small Club × 4

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Band × 6

Give the first monster you buy each day +20 Damage.

Gold-o-matic

Increase Income by $30.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Winged Crown

Your top middle monster has +1 Multicast.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Power Crown × 4

Your top middle monster has +20 Damage.

Fancy Sword × 4

Your monsters have +3% Damage for each Trinket you have.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Fire Bell × 6

Fire monsters in your shop have +5 Burn.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Gold Incense

The next 5 shops will contain only Legendary monsters.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.