Ranked run
Lucky Girl
Run 9sr6zznn75mz46q · Aug 30, 2026, 2:01 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 9
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+10 Burn and +10 Poison permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Steamscuttle · Furnadon · Brimtoad
- Curio × 2Rubbin · Furnadon
- Dragon × 2Boomagon · Draconarch
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon, Brimtoad.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Furnadon: 12 · Brimtoad: 10
- DamageBoomagon: 40 · Rubbin: 120 · Draconarch: 100
- HealSteamscuttle: 30
- PoisonBrimtoad: 10
Round inventory
Trinkets
26 trinkets · 17 types

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 2
Does nothing.

Power Band
Give the first monster you buy each day +20 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Training Weights × 3
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy × 2
On Victory Gain $8.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Wood Sword
Your monsters have +5 Damage.

Gold Nugget
Increase Income by $3.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
