Ranked run
Lucky Girl
Run 9sr6zznn75mz46q · Aug 30, 2026, 2:01 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 13
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3.6 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+15 Burn and +15 Poison permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Steamscuttle · Brimtoad · Furnadon
- Curio × 2Furnadon · Rubbin
- Dragon × 2Boomagon · Draconarch
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3.6 second(s). (Steamscuttle can't receive charge)Potential interaction with Brimtoad, Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Brimtoad: 15 · Furnadon: 12
- DamageBoomagon: 40 · Rubbin: 120 · Draconarch: 100
- HealSteamscuttle: 90
- PoisonBrimtoad: 15
Round inventory
Trinkets
59 trinkets · 24 types

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 2
Does nothing.

Power Band
Give the first monster you buy each day +20 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Topaz Ring × 5
Monsters in your shop have +10% Shield.

Training Weights × 5
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Gold Trophy × 5
On Victory Gain $8.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Wood Sword × 4
Your monsters have +5 Damage.

Gold Nugget × 5
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Barbell × 2
+5000 HP

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Mighty Bell
Monsters in your shop have +300 Damage.

Blue Incense
The next 5 shops will contain only Rare monsters.
