Ranked run

Monster Ranger

Run hjlefh3g4xvaa3m · Aug 28, 2026, 9:36 PM

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Patch unknownUpdated Aug 28, 2026, 10:24 PM14 observed rounds
Outcomeunknown
Record95
MMR1870?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 28, 2026, 10:24 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 4

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast2
Damage1
Shock48
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock56
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4.0 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Frizzly · Electranade

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Electranade.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Electranade.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFrizzly: 1 · Velocect: 25 · Ironcore: 30 · Ironcore: 30 · Shelldra: 15
  • HealShelldra: 15
  • ShockFrizzly: 48 · Electranade: 56

Round inventory

Trinkets

8 trinkets · 6 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Power Band

Give the first monster you buy each day +20 Damage.

Bug Net

Bug monsters in the shop cost 3 less.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Market License × 2

Increase shop rank by 1.