Ranked run
Monster Ranger
Run hjlefh3g4xvaa3m · Aug 28, 2026, 9:36 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: loss

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Adjacent allies have +300% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 2.0 second(s).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Pylong · Frizzly
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Pylong: 1 · Frizzly: 1 · Ironcore: 30 · Clawnetic: 60
- ShockPylong: 15 · Frizzly: 48
Round inventory
Trinkets
14 trinkets · 9 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Market License × 2
Increase shop rank by 1.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.
