Ranked run
Treasure Hunter
Run cat0bqlktp5x2gk · Sep 16, 2026, 4:05 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 17
Round result: win

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Tsunamere
- Grass × 2Ginsage · Bonshell
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Bonshell.
- Tsunamere references AllLevel up all adjacent allies for this battle (max level 3).Potential interaction with Omnichrome.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 300 · Omnichrome: 1 · Draconarch: 100 · Gachapod: 2,400
- HealTsunamere: 400
- ShieldBonshell: 300
Round inventory
Trinkets
112 trinkets · 38 types

Poison Orb × 6
Your Toxic monsters have +3 Poison.

Junk × 4
Does nothing.

Poison Bell × 4
Toxic monsters in your shop have +6 Poison.

Earth Crest × 6
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Bell × 8
Fire monsters in your shop have +5 Burn.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Wood Sword × 6
Your monsters have +5 Damage.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag × 3
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Market License × 3
Increase shop rank by 1.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Haste Orb
Your monsters have +15% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Barbell × 2
+5000 HP

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Quick Bell × 7
Monsters in your shop have +5% Cooldown Speed.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 6
On Victory Gain $8.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Training Weights
+100 HP

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Membership Card × 2
You can use 1 additional Item each day.

Power Band
Give the first monster you buy each day +20 Damage.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Gold Nugget
Increase Income by $3.
