Ranked run

Redhead

Run c8erwxsb6si89jo · Jul 29, 2026, 9:35 PM

Back to profile
Patch unknownUpdated Jul 29, 2026, 10:20 PM3 observed rounds
Outcomeunknown
Record03
MMR1393?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 10:20 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield480
On Battle Start

+60 Shield and +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Give the ally above +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Cinderfly

BugFire

Tier 2 · Cost 30

Cooldown5s
Multicast
Burn6
Ability / passive

After you buy a Bug monster, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmite · Magmalith · Cinderfly · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Magmalith, Cinderfly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,582 rounds together · 63% round win association1,582 observed win/loss round results
  • Magmalith + Magmite912 rounds together · 46% round win association912 observed win/loss round results
  • Cinderfly + Magmite445 rounds together · 61% round win association445 observed win/loss round results
  • Magmalith + Saberhorn220 rounds together · 36% round win association220 observed win/loss round results
  • Cinderfly + Sunsage219 rounds together · 61% round win association219 observed win/loss round results
  • Cinderfly + Magmalith215 rounds together · 46% round win association215 observed win/loss round results
  • Humbolt + Saberhorn194 rounds together · 52% round win association194 observed win/loss round results
  • Magmite + Saberhorn190 rounds together · 43% round win association190 observed win/loss round results
  • Magmalith + Sunsage92 rounds together · 37% round win association92 observed win/loss round results
  • Cinderfly + Saberhorn80 rounds together · 53% round win association80 observed win/loss round results
  • Humbolt + Magmite55 rounds together · 55% round win association55 observed win/loss round results
  • Cinderfly + Humbolt16 rounds together · 38% round win association16 observed win/loss round results
  • Humbolt + Sunsage10 rounds together · 50% round win association10 observed win/loss round results
  • Humbolt + Magmalith8 rounds together · 50% round win association8 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Magmalith: 10 · Cinderfly: 6 · Sunsage: 15
  • DamageHumbolt: 30 · Sunsage: 15 · Saberhorn: 100
  • ShieldMagmite: 480
  • ShockHumbolt: 1

Round inventory

Trinkets

8 trinkets · 6 types

Gold Nugget × 2

At the start of each day, gain $3.

Fire Orb

Your Fire monsters have +3 Burn.

Power Pouch

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Gold Trophy × 2

On Victory Gain $8.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.