Ranked run
Burglar
Run anyt13b9a2c1bkp · Aug 26, 2026, 9:27 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 27
Round result: loss

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 180% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +24% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Dollhime · Rubbin
- Grass × 2Quillustrous · Faebloom
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Shrinell: 3,840 · Rubbin: 240 · Quillustrous: 540 · Faebloom: 777
Round inventory
Trinkets
381 trinkets · 45 types

Junk × 3
Does nothing.

Quick Flag × 13
Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 16
Monsters in your shop have +10% Shield.

Boxing Glove × 14
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 20
On Victory Gain $8.

Tempo Charm × 13
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword × 12
Your monsters have +5 Damage.

Sapphire Ring × 13
Monsters in your shop have +10% Heal.

Gold Nugget × 17
Increase Income by $3.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Training Weights × 14
+100 HP

Power Pouch × 11
When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 16
At the start of each day, give a random monster +8 Sell Value.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Quick Bell × 12
Monsters in your shop have +5% Cooldown Speed.

Terrarium
Your Bug monsters have +20% Damage.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Mighty Bell × 35
Monsters in your shop have +300 Damage.

Barbell × 32
+5000 HP

Fancy Sword × 31
Your monsters have +3% Damage for each Trinket you have.

Mysterious Mask
Choose a trainer and gain their ability.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Rainbow Pearl
All monsters in your shop are SHINY.

Zenith Stone × 26
When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Holy Grail × 5
On Victory Gain $100.

Excalibur × 8
Your monsters have +350 Damage.

Metronome × 32
When your monsters cast, they gain +10 Damage for this battle.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Winged Crown
Your top middle monster has +1 Multicast.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Master Crown × 2
Your top middle monster has +80% stats (except Cooldown and Multicast).

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Gold Incense × 2
The next 5 shops will contain only Legendary monsters.
