Ranked run
Monster Ranger
Run ble9grqgol9hzo2 · Aug 25, 2026, 9:26 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 17
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Furnadon · Rubbin
- Dragon × 2Boomagon · Draconarch
- Water × 2Sukoi · Wishwash
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageBoomagon: 40 · Draconarch: 100 · Rubbin: 120
- HealSukoi: 80 · Wishwash: 300
Round inventory
Trinkets
223 trinkets · 42 types

Junk × 149
Does nothing.

Poison Orb
Your Toxic monsters have +3 Poison.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Nugget
Increase Income by $3.

Gold Trophy
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Bargain Bin
The first Common monster you buy each day is free.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Scrap Sword × 4
Your monsters have +2 Damage for each Common Trinket you have.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Bell
Monsters in your shop have +25 Damage.

Momentum Flag × 6
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Crown × 7
Your top middle monster has +30% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Haste Orb × 5
Your monsters have +15% Cooldown Speed.

Razor Beak × 4
Your Flying monsters have +1 Multicast.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Rocket Boots
Monsters in your shop gain Flying typing.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell × 2
+5000 HP

Sapphire Amulet × 2
You receive 25% more Heal.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.
