Ranked run

Treasure Hunter

Run monc6r2zrw9b19b · Sep 16, 2026, 4:28 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 4:47 AM13 observed rounds
Outcomeunknown
Record103
MMR1154?
Tiersilver

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 12

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 4:47 AM6 board slots183 trinkets
6 of 6board slots filled
Slot 1Level 1

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
Ability / passive

When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown3.5s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

Level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

The ally behind applies its Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage320
Ongoing

Ally behind has +1% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage360
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Gachapod · Shrinell
  • Dragon × 2Tsunamere · Onsetra
  • Water × 2Tsunamere · Sukoi

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGachapod: 100 · Onsetra: 200 · Shrinell: 320 · Gachapod: 360
  • HealTsunamere: 400 · Sukoi: 80

Round inventory

Trinkets

183 trinkets · 40 types

Junk × 16

Does nothing.

Market License × 3

Increase shop rank by 1.

Earth Crest × 7

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Membership Card × 5

You can use 1 additional Item each day.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Power Pouch

When you buy an item, give your monsters +2 Damage.

Rally Flag × 9

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Silver Watch × 4

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Blitz Bell × 9

Monsters in your shop have +30% Cooldown Speed.

Haste Crown × 7

Your top middle monster has +30% Cooldown Speed.

Gold-o-matic

Increase Income by $30.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Power Crown × 5

Your top middle monster has +20 Damage.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Poison Bell × 3

Toxic monsters in your shop have +6 Poison.

Sea Crest × 6

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Small Club × 5

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Scrap Sword × 4

Your monsters have +2 Damage for each Common Trinket you have.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 7

You receive 25% more Heal.

Metal Bat × 6

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Ancient Plume × 5

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 6

Monsters in your shop have +25 Damage.

Terrarium × 6

Your Bug monsters have +20% Damage.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Momentum Flag × 11

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Razor Beak × 12

Your Flying monsters have +1 Multicast.

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Topaz Ring

Monsters in your shop have +10% Shield.

Upgrade Disc × 2

When you buy a monster, level it up and destroy this.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.