Ranked run
Treasure Hunter
Run monc6r2zrw9b19b · Sep 16, 2026, 4:28 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 11
Round result: win

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
Level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Gachapod · Shrinell
- Dragon × 2Tsunamere · Onsetra
- Water × 2Tsunamere · Sukoi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGachapod: 100 · Onsetra: 200 · Shrinell: 160 · Gachapod: 240
- HealTsunamere: 400 · Sukoi: 80
Round inventory
Trinkets
106 trinkets · 36 types

Junk × 16
Does nothing.

Market License × 2
Increase shop rank by 1.

Earth Crest × 5
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Membership Card × 3
You can use 1 additional Item each day.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Power Pouch
When you buy an item, give your monsters +2 Damage.

Rally Flag × 7
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Blitz Bell × 4
Monsters in your shop have +30% Cooldown Speed.

Haste Crown × 5
Your top middle monster has +30% Cooldown Speed.

Gold-o-matic
Increase Income by $30.

Sapphire Ring
Monsters in your shop have +10% Heal.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Crown × 2
Your top middle monster has +20 Damage.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Scrap Sword × 3
Your monsters have +2 Damage for each Common Trinket you have.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet × 3
You receive 25% more Heal.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 3
Monsters in your shop have +25 Damage.

Terrarium × 4
Your Bug monsters have +20% Damage.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Momentum Flag × 7
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Razor Beak × 6
Your Flying monsters have +1 Multicast.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.
