Ranked run

Swim Coach

Run hmpzxwvp703k0gn · Jul 27, 2026, 1:37 PM

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Patch unknownUpdated Jul 27, 2026, 2:05 PM13 observed rounds
Outcomeunknown
Record103
MMR1853?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:05 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Craghorn · Berroon · Stalagrove
  • Rock × 3Craghorn · Stalagrove · Coalem

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,467 rounds together · 61% round win association4,467 observed win/loss round results
  • Craghorn + Stalagrove1,020 rounds together · 63% round win association1,020 observed win/loss round results
  • Berroon + Stalagrove848 rounds together · 64% round win association848 observed win/loss round results
  • Berroon + Coalem800 rounds together · 66% round win association800 observed win/loss round results
  • Craghorn + Coalem601 rounds together · 63% round win association601 observed win/loss round results
  • Coalem + Stalagrove567 rounds together · 54% round win association567 observed win/loss round results
  • Berroon + Emperooze75 rounds together · 47% round win association75 observed win/loss round results
  • Craghorn + Emperooze29 rounds together · 48% round win association29 observed win/loss round results
  • Emperooze + Stalagrove2 rounds together · 0% round win association2 observed win/loss round results

Team toolkit

  • BurnCoalem: 20
  • DamageEmperooze: 36 · Craghorn: 20 · Berroon: 40 · Berroon: 40
  • HealEmperooze: 54
  • ShieldCraghorn: 20 · Stalagrove: 60 · Coalem: 450

Round inventory

Trinkets

4 trinkets · 3 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Market License

Increase shop rank by 1.