Ranked run

Swim Coach

Run hmpzxwvp703k0gn · Jul 27, 2026, 1:37 PM

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Patch unknownUpdated Jul 27, 2026, 2:05 PM13 observed rounds
Outcomeunknown
Record103
MMR1853?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 3

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:05 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn4
Shield40
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Magmite · Scorchimp

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Scorchimp1,164 rounds together · 62% round win association1,164 observed win/loss round results
  • Berroon + Magmite448 rounds together · 52% round win association448 observed win/loss round results
  • Joltail + Magmite261 rounds together · 57% round win association261 observed win/loss round results
  • Brawlmantis + Joltail243 rounds together · 56% round win association243 observed win/loss round results
  • Berroon + Joltail227 rounds together · 46% round win association227 observed win/loss round results
  • Brawlmantis + Magmite203 rounds together · 64% round win association203 observed win/loss round results
  • Emperooze + Magmite184 rounds together · 61% round win association184 observed win/loss round results
  • Emperooze + Scorchimp159 rounds together · 57% round win association159 observed win/loss round results
  • Berroon + Scorchimp155 rounds together · 58% round win association155 observed win/loss round results
  • Berroon + Brawlmantis145 rounds together · 52% round win association145 observed win/loss round results
  • Joltail + Scorchimp144 rounds together · 54% round win association144 observed win/loss round results
  • Emperooze + Joltail127 rounds together · 53% round win association127 observed win/loss round results
  • Brawlmantis + Scorchimp110 rounds together · 58% round win association110 observed win/loss round results
  • Berroon + Emperooze75 rounds together · 47% round win association75 observed win/loss round results
  • Brawlmantis + Emperooze56 rounds together · 45% round win association56 observed win/loss round results

Team toolkit

  • BurnMagmite: 4 · Scorchimp: 5
  • DamageEmperooze: 36 · Joltail: 1 · Berroon: 40 · Brawlmantis: 50 · Scorchimp: 5
  • HealEmperooze: 54
  • ShieldMagmite: 40
  • ShockJoltail: 4

Round inventory

Trinkets

2 trinkets · 1 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.