Ranked run
Scavenger
Run 1jw5c4mpums6f96 · Sep 16, 2026, 5:55 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 10
Round result: win

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 4Opalion · Talonite · Bonshell · Rhizuka
- Flying × 2Talonite · Swoonet
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Talonite, Bonshell, Rhizuka.
- Talonite references Rock+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Opalion, Bonshell, Rhizuka.
- Talonite references Flying+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Talonite: 60 · Swoonet: 30 · Rhizuka: 200
- HealSwoonet: 30
- ShieldOpalion: 84 · Bonshell: 300
Round inventory
Trinkets
19 trinkets · 9 types

Gold Nugget × 4
Increase Income by $3.

Wood Sword × 2
Your monsters have +5 Damage.

Gold Trophy × 2
On Victory Gain $8.

Power Crown × 2
Your top middle monster has +20 Damage.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
