Ranked run
Black Belt
Run 8zbi5fjomn1h660 · Sep 8, 2026, 8:21 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 4
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +50 Damage.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Blessom · Beetdown
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAviarab: 15 · Blessom: 50 · Beetdown: 105
- HealSukoi: 80
Round inventory
Trinkets
2 trinkets · 2 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
