Ranked run

Black Belt

Run 8zbi5fjomn1h660 · Sep 8, 2026, 8:21 PM

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Patch unknownUpdated Sep 9, 2026, 3:39 AM18 observed rounds
Outcomeunknown
Record126
MMR1068?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 9, 2026, 3:39 AM6 board slots21 trinkets
6 of 6board slots filled
Slot 1Level 2

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage300
Ongoing

Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage100
On Victory

This and your Grass allies gain +40% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage210
On Victory

+600 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 4Quillustrous · Ninflora · Ginsage · Beetdown
  • Fighting × 2Ninflora · Beetdown

Ability text matches

  • Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Quillustrous, Ginsage, Beetdown, Ginsage.
  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Quillustrous, Ninflora, Beetdown, Ginsage.
  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Quillustrous, Ninflora, Ginsage, Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageQuillustrous: 300 · Ninflora: 100 · Ginsage: 150 · Beetdown: 210 · Ginsage: 150
  • HealWishwash: 300

Round inventory

Trinkets

21 trinkets · 15 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card

You can use 1 additional Item each day.

Fire Bell × 3

Fire monsters in your shop have +5 Burn.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Fire Orb

Your Fire monsters have +3 Burn.

Topaz Amulet

You receive 25% more Shield.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium

Your Bug monsters have +20% Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet × 3

You receive 25% more Heal.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Winged Crown

Your top middle monster has +1 Multicast.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.