Ranked run
Swim Coach
Run xf406ds0vwciqek · Sep 6, 2026, 1:07 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Dewlotl · Lumijel · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Dewlotl: 30 · Lumijel: 60 · Swoonet: 30
- HealDewlotl: 30 · Lumijel: 90 · Swoonet: 30
Round inventory
Trinkets
7 trinkets · 6 types

Training Weights × 2
+100 HP

Fire Orb
Your Fire monsters have +3 Burn.

Gold Nugget
Increase Income by $3.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Sapphire Amulet
You receive 25% more Heal.
