Ranked run
Swim Coach
Run xf406ds0vwciqek · Sep 6, 2026, 1:07 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: loss

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Lumijel · Swoonet · Sukoi · Dewlotl
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLumijel: 40 · Swoonet: 30 · Boomagon: 40 · Boomagon: 40 · Dewlotl: 30
- HealLumijel: 60 · Swoonet: 30 · Sukoi: 80 · Dewlotl: 30
Round inventory
Trinkets
5 trinkets · 5 types

Training Weights
+100 HP

Fire Orb
Your Fire monsters have +3 Burn.

Gold Nugget
Increase Income by $3.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.
