Ranked run

Monster Ranger

Run v8lh64ntdwzk8ez · Aug 8, 2026, 1:21 AM

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Patch unknownUpdated Aug 8, 2026, 3:39 AM11 observed rounds
Outcomeunknown
Record65
MMR1433?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 8, 2026, 3:39 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock56
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage100
On Victory

This and Common allies gain +20 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown6s
Multicast
Heal30
On Cast

+20 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Brawlmantis · Velocect
  • Electric × 2Electranade · Frizzly

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Electranade + Velocect411 rounds together · 82% round win association411 observed win/loss round results
  • Boomagon + Velocect161 rounds together · 72% round win association161 observed win/loss round results
  • Brawlmantis + Velocect142 rounds together · 85% round win association142 observed win/loss round results
  • Mosslug + Velocect107 rounds together · 69% round win association107 observed win/loss round results
  • Boomagon + Electranade97 rounds together · 73% round win association97 observed win/loss round results
  • Boomagon + Mosslug84 rounds together · 56% round win association84 observed win/loss round results
  • Frizzly + Velocect66 rounds together · 71% round win association66 observed win/loss round results
  • Brawlmantis + Electranade61 rounds together · 85% round win association61 observed win/loss round results
  • Boomagon + Brawlmantis57 rounds together · 79% round win association57 observed win/loss round results
  • Electranade + Mosslug40 rounds together · 83% round win association40 observed win/loss round results
  • Boomagon + Frizzly24 rounds together · 58% round win association24 observed win/loss round results
  • Brawlmantis + Mosslug21 rounds together · 81% round win association21 observed win/loss round results
  • Frizzly + Mosslug19 rounds together · 58% round win association19 observed win/loss round results
  • Frizzly + Electranade12 rounds together · 67% round win association12 observed win/loss round results
  • Brawlmantis + Frizzly6 rounds together · 83% round win association6 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Brawlmantis: 100 · Boomagon: 40 · Velocect: 15
  • HealMosslug: 30
  • ShockElectranade: 56 · Frizzly: 8

Round inventory

Trinkets

5 trinkets · 3 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Crown × 3

Your top middle monster has +20 Damage.

Gold Bar

Increase Income by $10.