Ranked run

Monster Ranger

Run v8lh64ntdwzk8ez · Aug 8, 2026, 1:21 AM

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Patch unknownUpdated Aug 8, 2026, 3:39 AM11 observed rounds
Outcomeunknown
Record65
MMR1433?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 8, 2026, 3:39 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock84
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Velocect
  • Electric × 2Galvanine · Electranade

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Electranade + Velocect407 rounds together · 82% round win association407 observed win/loss round results
  • Cherubble + Velocect332 rounds together · 75% round win association332 observed win/loss round results
  • Cherubble + Electranade274 rounds together · 75% round win association274 observed win/loss round results
  • Cicadence + Velocect196 rounds together · 82% round win association196 observed win/loss round results
  • Boomagon + Cherubble194 rounds together · 67% round win association194 observed win/loss round results
  • Boomagon + Velocect160 rounds together · 73% round win association160 observed win/loss round results
  • Cherubble + Cicadence111 rounds together · 79% round win association111 observed win/loss round results
  • Cicadence + Electranade98 rounds together · 88% round win association98 observed win/loss round results
  • Boomagon + Electranade96 rounds together · 74% round win association96 observed win/loss round results
  • Boomagon + Galvanine33 rounds together · 52% round win association33 observed win/loss round results
  • Boomagon + Cicadence29 rounds together · 86% round win association29 observed win/loss round results
  • Galvanine + Velocect15 rounds together · 53% round win association15 observed win/loss round results
  • Cicadence + Galvanine7 rounds together · 43% round win association7 observed win/loss round results
  • Cherubble + Galvanine5 rounds together · 80% round win association5 observed win/loss round results
  • Electranade + Galvanine3 rounds together · 33% round win association3 observed win/loss round results

Team toolkit

  • DamageGalvanine: 10 · Cicadence: 100 · Boomagon: 40 · Velocect: 15
  • ShieldCherubble: 100
  • ShockGalvanine: 6 · Electranade: 84

Round inventory

Trinkets

10 trinkets · 8 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Crown × 3

Your top middle monster has +20 Damage.

Gold Bar

Increase Income by $10.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Power Bell

Monsters in your shop have +25 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.