Ranked run
Black Belt
Run 6rgo453sj8zvppu · Sep 16, 2026, 6:00 AM
Patch unknownUpdated Sep 16, 2026, 6:21 AM10 observed rounds

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Sep 16, 2026, 6:21 AM2 board slots1 trinkets
2 of 6board slots filled
Slot 1Level 1

Sukoi
Water
Tier 2 · Cost 20
Cooldown6s
Multicast—
Heal80
On Cast
On the first cast, level up the ally above for this battle (max level 4).
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage70
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetbud: 70
- HealSukoi: 80
Round inventory
Trinkets
1 trinkets · 1 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.
