Ranked run
Black Belt
Run 6rgo453sj8zvppu · Sep 16, 2026, 6:00 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 10
Round result: win

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Sproutquill
Tier 5 · Cost 60
Evolve after your team deals 10000 non-status Damage.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+600 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Bonshell · Sproutquill · Beetdown
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Sproutquill: 50 · Beetdown: 210
- HealSukoi: 80 · Sukoi: 80
- ShieldBonshell: 200
Round inventory
Trinkets
4 trinkets · 3 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.
