Ranked run
Burglar
Run yj4sfzxk59unzzq · Sep 15, 2026, 5:09 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 28
Round result: loss

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Nekoffin · Petrirex · Shikitsune · Danuki
- Curio × 3Furnadon · Nekoffin · Rubbin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageNekoffin: 750 · Petrirex: 150 · Shikitsune: 150 · Danuki: 40 · Rubbin: 120
Round inventory
Trinkets
386 trinkets · 55 types

Gold Nugget × 12
Increase Income by $3.

Junk × 3
Does nothing.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Training Weights × 14
+100 HP

Topaz Ring × 17
Monsters in your shop have +10% Shield.

Membership Card × 2
You can use 1 additional Item each day.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Orb
Your Fire monsters have +3 Burn.

Wood Sword × 20
Your monsters have +5 Damage.

Boxing Glove × 15
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 11
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 8
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 15
On Victory Gain $8.

Power Pouch × 20
When you buy an item, give your monsters +2 Damage.

Quick Bell × 10
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 15
Monsters in your shop have +10% Heal.

Gold-o-matic
Increase Income by $30.

Market License
Increase shop rank by 1.

Fire Bell
Fire monsters in your shop have +5 Burn.

Power Crown
Your top middle monster has +20 Damage.

Topaz Amulet × 3
You receive 25% more Shield.

Gold Bracelet × 12
At the start of each day, give a random monster +8 Sell Value.

Blitz Bell × 11
Monsters in your shop have +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword × 17
Your monsters have +3% Damage for each Trinket you have.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Holy Grail × 4
On Victory Gain $100.

Mighty Bell × 21
Monsters in your shop have +300 Damage.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Metronome × 25
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Momentum Flag × 14
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Terrarium × 2
Your Bug monsters have +20% Damage.

Sapphire Amulet × 2
You receive 25% more Heal.

Power Bell × 6
Monsters in your shop have +25 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Giant Club × 9
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Orb × 6
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Mysterious Mask × 10
Choose a trainer and gain their ability.

Haste Crown × 6
Your top middle monster has +30% Cooldown Speed.

Razor Beak × 4
Your Flying monsters have +1 Multicast.

Barbell × 12
+5000 HP

Zenith Stone × 9
When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mega Upgrade Disc × 4
When a monster reaches level 3, level it up again and destroy this.

Master Crown × 12
Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 8
Your monsters have +350 Damage.

Rainbow Pearl
All monsters in your shop are SHINY.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Speed Whistle × 3
The next monster you buy has +15% Cooldown Speed.

Gold Incense × 2
The next 5 shops will contain only Legendary monsters.
