Ranked run
Burglar
Run yj4sfzxk59unzzq · Sep 15, 2026, 5:09 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 26
Round result: win

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Nekoffin · Petrirex · Shikitsune · Danuki
- Curio × 3Furnadon · Nekoffin · Rubbin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageNekoffin: 750 · Petrirex: 150 · Shikitsune: 150 · Danuki: 40 · Rubbin: 120
Round inventory
Trinkets
364 trinkets · 54 types

Gold Nugget × 12
Increase Income by $3.

Junk × 3
Does nothing.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Training Weights × 12
+100 HP

Topaz Ring × 16
Monsters in your shop have +10% Shield.

Membership Card × 2
You can use 1 additional Item each day.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Orb
Your Fire monsters have +3 Burn.

Wood Sword × 18
Your monsters have +5 Damage.

Boxing Glove × 15
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 10
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 8
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 15
On Victory Gain $8.

Power Pouch × 18
When you buy an item, give your monsters +2 Damage.

Quick Bell × 9
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 14
Monsters in your shop have +10% Heal.

Gold-o-matic
Increase Income by $30.

Market License
Increase shop rank by 1.

Fire Bell
Fire monsters in your shop have +5 Burn.

Power Crown
Your top middle monster has +20 Damage.

Topaz Amulet × 3
You receive 25% more Shield.

Gold Bracelet × 11
At the start of each day, give a random monster +8 Sell Value.

Blitz Bell × 11
Monsters in your shop have +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword × 13
Your monsters have +3% Damage for each Trinket you have.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Holy Grail × 4
On Victory Gain $100.

Mighty Bell × 20
Monsters in your shop have +300 Damage.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Metronome × 22
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Momentum Flag × 14
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Terrarium × 2
Your Bug monsters have +20% Damage.

Sapphire Amulet × 2
You receive 25% more Heal.

Power Bell × 6
Monsters in your shop have +25 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Giant Club × 7
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Orb × 6
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Mysterious Mask × 10
Choose a trainer and gain their ability.

Haste Crown × 6
Your top middle monster has +30% Cooldown Speed.

Razor Beak × 4
Your Flying monsters have +1 Multicast.

Barbell × 9
+5000 HP

Zenith Stone × 5
When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mega Upgrade Disc × 4
When a monster reaches level 3, level it up again and destroy this.

Master Crown × 12
Your top middle monster has +80% stats (except Cooldown and Multicast).

Locked Box × 13
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Excalibur × 6
Your monsters have +350 Damage.

Rainbow Pearl
All monsters in your shop are SHINY.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.
