Ranked run
Black Belt
Run u6x2qvoj88jahzl · Sep 16, 2026, 1:50 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 15
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+60 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Dracana
- Fighting × 2Pompummel · Beetdown
- Grass × 2Ginsage · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Dracana: 10 · Pompummel: 300 · Gildshell: 1 · Ginsage: 450 · Beetdown: 105
Round inventory
Trinkets
12 trinkets · 8 types

Junk × 4
Does nothing.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.
