Ranked run
Black Belt
Run uipny1tzrzr925m · Sep 10, 2026, 1:09 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 7
Round result: win

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +100 Damage.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Swoonet · Sukoi · Kappow
- Dragon × 2Dracana · Boomagon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBlessom: 100 · Swoonet: 30 · Dracana: 5 · Boomagon: 40 · Kappow: 150
- HealSwoonet: 30 · Sukoi: 80
Round inventory
Trinkets
9 trinkets · 8 types

Hero's Sword
Your monsters have +12 Damage.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Membership Card
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
