Ranked run
Chef
Run 90cd5rthylwa42j · Sep 6, 2026, 12:10 AM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 18
Round result: loss

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Oniclaw
Tier 4 · Cost 50
Whenever your team inflicts Burn, gain +150% Damage this battle.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 210% of the Burn stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Oniclaw · Steamscuttle · Ouroblaze
- Water × 2Sukoi · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Oniclaw, Ouroblaze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnOniclaw: 5 · Steamscuttle: 15
- DamageShrinell: 160 · Oniclaw: 100 · Ouroblaze: 400
- HealSukoi: 80 · Steamscuttle: 90
- ShieldBonshell: 300
Round inventory
Trinkets
39 trinkets · 26 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Nugget
Increase Income by $3.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Barbell × 4
+5000 HP

Giant Club × 4
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Amulet
You receive 25% more Heal.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell
Monsters in your shop have +300 Damage.

Power Crown
Your top middle monster has +20 Damage.

Excalibur
Your monsters have +350 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Membership Card
You can use 1 additional Item each day.

Training Weights
+100 HP

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.
