Ranked run

Black Belt

Run h0c9qeoy2fkrcfc · Sep 10, 2026, 1:10 AM

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Patch unknownUpdated Sep 10, 2026, 2:08 AM14 observed rounds
Outcomeunknown
Record86
MMR2190?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 10, 2026, 2:08 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Fernfowl

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage100
Ability / passive

Evolve after your team deals 15000 non-status Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage150
On Victory

This and your Grass allies gain +60% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 4Ginsage · Fernfowl · Ninflora · Beetdown
  • Fighting × 2Ninflora · Beetdown

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Fernfowl, Ginsage, Ninflora, Ginsage, Beetdown.
  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Ninflora, Ginsage, Beetdown.
  • Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Ginsage, Ginsage, Beetdown.
  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Ginsage, Ninflora, Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGinsage: 150 · Fernfowl: 100 · Ginsage: 150 · Ninflora: 150 · Ginsage: 300 · Beetdown: 105

Round inventory

Trinkets

7 trinkets · 5 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Gold-o-matic

Increase Income by $30.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).