Ranked run
Black Belt
Run h0c9qeoy2fkrcfc · Sep 10, 2026, 1:10 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: loss

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Ginsage · Fernfowl · Ninflora · Beetdown
- Fighting × 2Ninflora · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Fernfowl, Ginsage, Ninflora, Ginsage, Beetdown.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Ninflora, Ginsage, Beetdown.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Ginsage, Ginsage, Beetdown.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Ginsage, Ninflora, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 150 · Fernfowl: 100 · Ginsage: 150 · Ninflora: 100 · Ginsage: 300 · Beetdown: 105
Round inventory
Trinkets
6 trinkets · 5 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Mysterious Mask
Choose a trainer and gain their ability.

Gold-o-matic
Increase Income by $30.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
