Ranked run
Painter
Run lbyfdutj9qi357j · Aug 25, 2026, 8:46 PM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 22
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +36% Cooldown Speed permanently.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Shrinell · Dollhime
- Dragon × 2Draconarch · Onsetra
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Rubbin: 120 · Ginsage: 450 · Onsetra: 300 · Shrinell: 3,840
Round inventory
Trinkets
147 trinkets · 33 types

Junk × 2
Does nothing.

Gold Nugget × 9
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 10
When you buy an item, give your monsters +2 Damage.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 12
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 14
On Victory Gain $8.

Training Weights × 7
+100 HP

Gold Bracelet × 10
At the start of each day, give a random monster +8 Sell Value.

Topaz Amulet
You receive 25% more Shield.

Topaz Ring × 12
Monsters in your shop have +10% Shield.

Boxing Glove × 10
On Victory Your team gains +5 Damage permanently.

Wood Sword × 10
Your monsters have +5 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Sapphire Ring × 6
Monsters in your shop have +10% Heal.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Bargain Bin
The first Common monster you buy each day is free.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 4
Your monsters have +3% Damage for each Trinket you have.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone × 7
When your monsters gain stats, they gain +80% more (except Multicast).

Rainbow Pearl
All monsters in your shop are SHINY.

Barbell × 3
+5000 HP

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mighty Bell
Monsters in your shop have +300 Damage.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Haste Orb
Your monsters have +15% Cooldown Speed.
