Ranked run

Painter

Run lbyfdutj9qi357j · Aug 25, 2026, 8:46 PM

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Patch unknownUpdated Aug 26, 2026, 3:49 AM15 observed rounds
Outcomeunknown
Record123
MMR1824?
Tiermaster

Trainer effect

Painter

Random species will be painted with every type this run.

Selected team

Round 20

Round result: win

Build code unavailable
Patch unknownUpdated Aug 26, 2026, 3:49 AM6 board slots129 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage450
On Battle Start

Adjacent Grass allies gain +36% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Adjacent allies apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Ally behind has +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +120 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Shrinell · Dollhime
  • Dragon × 2Draconarch · Onsetra

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Rubbin: 120 · Ginsage: 450 · Onsetra: 300 · Shrinell: 3,840

Round inventory

Trinkets

129 trinkets · 32 types

Junk × 2

Does nothing.

Gold Nugget × 9

Increase Income by $3.

Membership Card

You can use 1 additional Item each day.

Tempo Charm × 6

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch × 8

When you buy an item, give your monsters +2 Damage.

Quick Flag × 4

Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 10

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 13

On Victory Gain $8.

Training Weights × 6

+100 HP

Gold Bracelet × 9

At the start of each day, give a random monster +8 Sell Value.

Topaz Amulet

You receive 25% more Shield.

Topaz Ring × 12

Monsters in your shop have +10% Shield.

Boxing Glove × 9

On Victory Your team gains +5 Damage permanently.

Wood Sword × 9

Your monsters have +5 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Sapphire Ring × 5

Monsters in your shop have +10% Heal.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Bargain Bin

The first Common monster you buy each day is free.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 4

Your monsters have +3% Damage for each Trinket you have.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Rainbow Pearl

All monsters in your shop are SHINY.

Barbell

+5000 HP

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mighty Bell

Monsters in your shop have +300 Damage.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.