Ranked run
Black Belt
Run xaix6rz4q35c5qw · Sep 15, 2026, 5:51 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: win

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetdown: 105
Round inventory
Trinkets
18 trinkets · 15 types

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Mysterious Mask
Choose a trainer and gain their ability.

Gold-o-matic
Increase Income by $30.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Fire Bell
Fire monsters in your shop have +5 Burn.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Bell
Monsters in your shop have +25 Damage.

Upgrade Disc
When you buy a monster, level it up and destroy this.
