Ranked run
Swim Coach
Run atqlhez2c84kqi0 · Sep 14, 2026, 10:45 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Kappow · Lumijel · Sukoi · Swoonet · Dewlotl
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageKappow: 50 · Lumijel: 40 · Swoonet: 30 · Dewlotl: 30 · Swoonet: 30
- HealLumijel: 60 · Sukoi: 80 · Swoonet: 30 · Dewlotl: 30 · Swoonet: 30
Round inventory
Trinkets
9 trinkets · 8 types

Fake Diamond
The next time you lose a battle, gain $40.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Wood Sword
Your monsters have +5 Damage.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Sapphire Amulet
You receive 25% more Heal.
